Godot 4 iOS Export Build need Mobile App Development
Contact person: Godot 4 iOS Export Build
Phone:Show
Email:Show
Location: Lucknow, India
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"I have a completed 2D project built in Godot 4.x and I simply need it packaged for iOS. All assets, scripts, and scenes are cleaned up and ready; I’m only missing a runnable export that I can drop straight into Xcode or ship to TestFlight.
Scope
• Open the existing Godot 4.x project.
• Use the default iOS export preset—no custom icons, splash screens, plugins, or frameworks are required.
• Generate the signed, runnable zip (the usual export template that Godot produces for iOS). The end file should unzip into a ready-to-build Xcode workspace or an .ipa, whichever is the normal outcome of Godot’s standard export flow.
Acceptance
• The zip imports into Xcode without errors.
• The project builds and runs on a real device through Xcode’s default “Run” action.
• No changes to gameplay, visuals, or settings from my current Godot source.
That’s the whole task—no extra optimization, code edits, or platform tweaks needed. If you have shipped Godot 4 titles to iOS before, this should be quick." (client-provided description)
Matched companies (7)

Versasia Infosoft

Knowforth Tech

TechGigs LLP

TG Coders

Appeonix Creative Lab

Omninos Technologies International pvt ltd
