Cross-Platform Endless Runner Development need Mobile App Development
Contact person: Cross-Platform Endless Runner Development
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Location: Delhi, India
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"I want to create a polished endless-runner that ships simultaneously on iOS, Android, and PC. The core loop is familiar—fast-paced forward motion, obstacle dodging, and collectible pickups—but I want it wrapped in a bright, cartoonish art style that feels modern rather than childish. Think exaggerated proportions, clean outlines, and vibrant colour palettes that pop equally well on a phone screen and a desktop monitor.
Touch-screen input is the primary control scheme, so swipes and taps should feel buttery-smooth and responsive. On PC the same actions can be mapped to mouse or keyboard without breaking flow, but touch must remain the design anchor from day one. Fluid, 60 fps gameplay and quick restart times are absolutely non-negotiable.
I’m open to whichever cross-platform engine you prefer—Unity with C#, Godot, or another tool that compiles cleanly to all three targets—so long as the final builds pass store submission checks for Apple App Store, Google Play, and a typical Windows installer.
Key deliverables I expect:
• A playable vertical slice demonstrating endless level generation, swipe controls, score tracking, and basic UI
• Final cartoon-style art assets integrated and optimised (texture atlases, proper resolution scaling)
• Release-ready builds for iOS, Android, and PC along with source project files
If you’ve shipped an endless runner before or have strong experience with touch input tuning, that will help us move faster. Let’s make something players can’t put down." (client-provided description)
Matched companies (3)

Knowforth Tech

Codetreasure Co
