Advanced Keyboard Remapping Module Development need Software Development
Contact person: Advanced Keyboard Remapping Module Development
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Location: Rivne, Ukraine
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"We are seeking an experienced Windows systems developer to implement an advanced module for intercepting and remapping keyboard events in games. The project is based on the goverlay architecture that uses MinHook underneath for API interception, requiring solid experience in C++ with DLL injection, API hooking using MinHook, Windows message handling (WndProc, WM_KEYDOWN/UP), and low-level programming with DirectInput/RawInput. Additionally, you'll need basic TypeScript/JavaScript knowledge to create the control interface that manages key remapping, selective blocking, and interception modes through IPC communication. The ideal candidate will have previous experience working with MinHook or similar hooking libraries, knowledge of the goverlay project ([login to view URL]) and its gaming overlay architecture, code injection into external processes, and real-time input event handling without affecting game performance. We especially value experience with Electron, native Node.js addons (N-API), and knowledge of DirectX APIs for integration with game overlays. This is a challenging project that requires attention to detail in performance aspects, multi-game compatibility, and thread-safe synchronization between the game process and the control application." (client-provided description)
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