Single-Player Mobile Puzzle Game need Mobile App Development
Contact person: Single-Player Mobile Puzzle Game
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Location: Kuala Lumpur, Malaysia
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"I have a fresh puzzle concept that I’m ready to turn into a fully-playable mobile game for both iOS and Android. Because this title is meant to be enjoyed solo, every design decision—from the core mechanic to level progression, art style, sound effects, and subtle hint system—should keep a single-player experience in mind without any online or local multiplayer layers.
Here’s what I need from you:
• A complete, build-ready game (Unity, Godot, or native frameworks are fine) that installs and runs smoothly on current iOS and Android devices.
• Intuitive touch controls and a difficulty curve that eases the player in before challenging them with progressively trickier puzzles.
• Clean UI/UX, polished 2D or lightweight 3D visuals, and original audio assets that match the calm yet mentally engaging vibe typical of leading puzzle titles.
• Source code, project files, and simple build instructions so I can submit future updates.
• A short, text-based tutorial plus an in-game level selection or chapter system.
Acceptance criteria
1. The game launches without crashes on at least one iOS and one Android test device.
2. A minimum of 20 distinct puzzle levels are fully playable and winnable.
3. All assets you deliver are either original, licensed for commercial use, or free of copyright claims.
4. Playthrough from install to game completion takes roughly 30–60 minutes for an average first-time player.
5. Final APK/IPA and complete source repository are handed over at project close.
If you’ve shipped polished mobile puzzle games before and can collaborate on fine-tuning pacing, artwork, and subtle difficulty ramps, I’d love to see your portfolio and talk timelines." (client-provided description)
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