Custom ESP for Ghosts of Tabor need Software Development
Contact person: Custom ESP for Ghosts of Tabor
Phone:Show
Email:Show
Location: Detroit, United States
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"I need a working ESP that hooks into the VR title Ghosts of Tabor and clearly calls out two things in-game: enemy players/NPCs and lootable items. I’m flexible on the actual render style—wireframe boxes, glow outlines, or anything else you feel looks clean inside the headset—so long as the information is instantly readable without breaking immersion.
The overlay has to respect the game’s VR perspective (OpenXR / SteamVR) and stay locked to world space, not screen space, so it feels native while I move or lean. A configurable toggle key or gesture for quick on-off is preferred, and I’d like a simple color palette file or menu so I can tweak the highlight colors myself after delivery.
Please build with whatever injection or modding approach you find most stable; just document the steps, dependencies, and any special launch parameters so I can repeat them on future patches. Deliver the compiled binary, source code, and a short read-me that covers setup, in-game controls, and how to update offsets if the game is patched.
If you’ve done similar VR overlays, show me a short clip or screenshot so I can see how clean your implementation looks." (client-provided description)
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