Unity URP FPS Map Design need Mobile App Development
Contact person: Unity URP FPS Map Design
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Location: junagadh, India
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"I need a fully playable, medium-scale multiplayer FPS map built in Unity URP. The setting is a modern urban district that feels tight enough for 6-10 simultaneous players yet varied enough to keep matches fresh. Think street-level skirmishes that spill from an open plaza into twisting alleyways, with opportunities for vertical flanking via accessible rooftops.
You will handle the whole level-building loop: grey-box layout, modular environment art, light-mapped URP lighting, and final gameplay polish. Spawn points, objective markers, and basic traversal nodes should already be placed so my existing player controller can drop straight in and run. Performance is important, so please leverage occlusion culling, light probes, and sensible LODs; I’m targeting 90 FPS on mid-tier GPUs.
When we wrap up I expect the complete Unity scene, organised prefabs, and any custom shaders or materials you create. A concise README that explains scene layers, lighting settings, and where I hook up my networking scripts will round it off.
If modern urban firefights are your specialty and you know the URP toolset inside-out, let’s talk." (client-provided description)
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