Create Unity MVP for Idle Clicker Game need Mobile App Development
Contact person: Create Unity MVP for Idle Clicker Game
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Location: Floresti, Romania
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"Unity Game Developer – Idle Clicker MVP
We are looking for an experienced Unity developer to build the MVP version of an idle clicker/hero progression game. This is a contract project with clear deliverables .
The MVP will include the core mechanics and UI, with the potential for future extensions if the collaboration is successful.
Core MVP Features
Click Damage (DPC)
Player clicks on enemy → damage applied → enemy loses HP.
Defeat → reward (gold).
Idle Damage (DPS)
Heroes and upgrades deal automatic damage per second.
Basic offline income system for rewards when player is away.
Stage & World Progression
Each world = 10 stages.
Stage 10 is a boss stage.
Defeat all enemies → progress to next stage/world.
Boss Battles & Failure Conditions
Timed boss battles (e.g., 30s timer).
Failure → reset to Stage 1 of current world, gold lost.
Success → progress to next world.
Currency (Gold)
Earned from defeating enemies/bosses.
Used to purchase temporary upgrades (reset on boss failure).
Heroes & Upgrades
At least 1 hero (e.g., Kael).
Upgrades to increase DPC and DPS.
Permanent upgrades (using Shards) not required in MVP but basic system needed.
UI Requirements
Enemy HP bar + numbers.
Gold, DPC, DPS indicators.
Hero upgrade buttons.
Stage/World indicator.
Boss timer.
Progress Saving
Local save (PlayerPrefs).
Basic backend API integration (registration, save/load).
GemShop (Real Money Store)
In-game shop to purchase premium currency (Gems).
Payments via our own gateway (credit/debit cards).
Integration: frontend shop UI + backend API for purchases." (client-provided description)
Matched companies (2)

SJ Solutions & Infotech
