Mobile 16-Bit Platformer Game need Mobile App Development

Contact person: Mobile 16-Bit Platformer Game

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Location: Winter Park, United States

Budget: Recommended by industry experts

Time to start: As soon as possible

Project description:
"I’m seeking a skilled game developer or development team to help bring my original game concept, ZYNKO: Run or Be Reclaimed, to life as a playable mobile/desktop app.

About the Game:
ZYNKO is a 2D side-scrolling action platformer set in a neon futuristic city. Players control Zynko, a rebellious fox hero with parkour agility and electric-powered attacks, accompanied by his floating drone companion. The game blends fast-paced platforming, combat with robotic enemies, and boss battles against corporate-controlled machines.

Core Gameplay Features:

Movement: Running, jumping, wall-jumping, sliding, dodging

Combat: Short-range electric attacks, aerial strikes

Enemies: Patrol drones, security bots, environmental traps

Boss Fights: Unique boss patterns (first boss: rooftop drone battle)

Collectibles: Energy pickups, upgrade chips, unlockable lore

Level Design: Rooftop environments, hazards, vertical sections, and hidden paths

Soundtrack: Hip-hop inspired 16-bit music with urban/futuristic flair


Technical Goals:

Smooth and responsive 2D platformer controls

Mobile-friendly optimization (iOS and Android)

Scalable to desktop (PC/Mac)

Level-based progression (starting with a polished first level as proof of concept)


What I’m Looking For in a Freelancer:

Experience with 2D game development (Unity, Godot, or similar engines)

Ability to work with provided character sprites, animations, and concept art

Collaboration on gameplay mechanics, enemy AI, and level scripting

Strong communication and willingness to provide builds for testing" (client-provided description)


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