Business Client need Mobile App Development

Contact person: Business Client

Phone:Show

Email:Show

Location: Lucknow, India

Budget: Recommended by industry experts

Time to start: As soon as possible

Project description:
"PROJECT BRIEF: Deep Reskin &
Refactoring for [Insert Game Name Here]
Date: December 8, 2025 Objective: To completely overhaul the purchased CodeCanyon
source code into a unique product compliant with Google Play Console policies. The goal is
to avoid "Repetitive Content" flags by changing visual assets, audio, and internal code
structures.
1. Technical & Core Configuration
● Package Name: Change the package name to:
com.[YourCompany].[UniqueGameName].
● Target SDK: The app must target Android 15 (API Level 35) to comply with late
2025 Google Play requirements.
● Version Code: Start versioning at 1.0.
● Keystore:
○ Do NOT use the debug keystore or the keystore provided with the template.
○ Generate a brand new Keystore file. You must provide me with this file and
the passwords upon completion.
● Ads & Analytics:
○ Remove all existing AdMob/Unity Ads IDs found in the code.
○ Implement my new AdMob App ID and Unit IDs (I will provide these
separately).
○ Ensure the Privacy Policy link in the "Settings" menu points to my URL.
2. Visual Reskinning (Assets)
● Strict Rule: No visual asset from the original template may remain visible in the final
game.
● UI/UX Overhaul:
○ Replace all Menu backgrounds, Buttons, Panels, and Loading Screens.
○ Change the font style throughout the entire game.
○ Recolor or redesign the HUD (Health bars, score counters, joystick).
● Characters & Enemies:
○ Replace the main player sprite/model with the custom assets I provide (or you
create).
○ Reskin all enemy types so they look different from the original demo.
● Environment:
○ Replace background images, ground tiles, and skyboxes.
○ Example: If the original game is a "Forest," change this version to a "Desert"
or "Cyberpunk City."
● App Icon: Implement a new, high-resolution Adaptive Icon (foreground + background
layers).
3. Code Refactoring (Anti-Spam Measures)
● Class Renaming: Rename key script files and classes.
○ Example: Rename [login to view URL] to MainLogicHandler.cs.
● Folder Structure: Reorganize the asset folder structure (e.g., move scripts into new
sub-folders).
● Spam Prevention: Modify the internal code logic slightly (e.g., change variable
names, add comments, or reorder non-critical functions) so the code's "checksum" is
different from the original template.
4. Gameplay & Content Changes
● Level Design:
○ Delete all pre-made levels that came with the template.
○ Create [Insert Number] new levels using the level editor. The layout of the
levels must be unique.
● Audio:
○ Replace all Background Music (BGM).
○ Replace all Sound Effects (SFX) including jumps, shooting, clicks, and
game-over sounds.
5. Final Deliverables
1. Signed AAB File: Ready for upload to Google Play Production track.
2. Universal APK: For testing on my device.
3. Full Source Code: The modified project files (zipped).
4. Keystore File (.jks) & Passwords: (Critical for future updates)." (client-provided description)


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