Business Client need Web Development
Contact person: Business Client
Phone:Show
Email:Show
Location: Los Angeles, United States
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"This isn't a game intended for kids, when you hit the domain, you're in the game. No start button, etc. No app, no install. Html5, React, etc. Likely not Unity for something like this.....
We’re building a dark, minimalist, highly addictive idle/real-time web game focused on tense decision-making, live visual feedback, timers, and progression mechanics.
A initial prototype has been started in [login to view URL] but not looking to fix or work on that, prefer your recommendation on the best tech stack to build the full game. (React, [login to view URL], HTML5, Firebase, etc.)
We’re looking for an expert game developer to take this to a polished, launch-ready MVP.
-Implement the core real-time game loop: live-ticking visual chart/progress bar, countdown timers, state-driven UI changes, immediate rewarding feedback (flashes, audio, coin updates)
-Build engaging solo play mode with skill-based progression
-Add persistent idle progression (live-updating yield counter with compounding)
-Implement multiple in-game currencies and wallet logic
-Add async multiplayer tournament mode (shared state, matchmaking, leaderboards, end-of-cycle results)
-Integrate heavy ad monetization (rewarded videos, placeholders for playable ads/mini-games)
-Visual/audio polish: color flashes, coin counters, animations, interactive effects
-Ensure mobile responsiveness and performance
Fixed-price to start: (open to discussion based on your approach and timeline, more features intended on building in the future if a success)
3-4 weeks (full or part-time)
Daily communication + quick video calls
Some changes/improvements expected as we iterate
NDA required
Proven experience shipping addictive web or mobile games (idle, incremental, real-time decision games preferred)
Strong portfolio with live examples
Expertise in relevant stack
Ability to work independently and suggest smart improvements
Apply with:Links to 2–3 games/apps you’ve built (live links preferred)
Your recommended tech stack and why
Estimated timeline for the scope
Why you're excited about building addictive games
If you've made something players can't stop checking, let's talk." (client-provided description)
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