Fix Godot Block Placement Bug need Mobile App Development
Contact person: Fix Godot Block Placement Bug
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Location: Lucknow, India
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"I have a mobile block-puzzle built with Godot that plays on a 9 × 9 grid. When a player drags a block onto the board it should snap into the nearest empty cell; that works flawlessly most of the time, but roughly one move in five the piece falls away and never registers. The rest of the game is finished and live—this is the only issue standing between me and a stable update.
You’ll get the full Godot project and a short screen recording that highlights the problem. I need you to trace the underlying cause—coordinate rounding, an off-by-one array index, a collision layer mismatch, whatever it may be—and deliver a concise, well-commented fix without altering existing gameplay or UI.
Acceptance criteria
• All valid drops lock into the grid 100 % of the time during repeated tests.
• No regressions in scoring, performance, or touch response.
• Modified files are clearly commented and accompanied by a short change log so I can merge the patch and export a fresh Android build immediately.
If you’re comfortable with GDScript and Godot’s input/physics systems this should be a quick, tidy job. I can share the repository as soon as we start." (client-provided description)
Matched companies (5)

WhizzAct Private Limited

SYNERGIC SOFTEK SOLUTIONS PVT LTD

Knowforth Tech

April Innovations
