Unity Developer for "Grumpy Butcher" Game need Mobile App Development
Contact person: Unity Developer for "Grumpy Butcher" Game
Phone:Show
Email:Show
Location: Charlotte, United States
Budget: Recommended by industry experts
Time to start: As soon as possible
Project description:
"Freelance Unity Developer Needed: “Grumpy Butcher” – Time-Management Simulation Game
Project Overview
We are building a 3D third-person time-management simulation game in Unity titled Grumpy Butcher. Players control Joseph, a grumpy butcher who must efficiently prepare and deliver meat orders while managing customer distractions. The game blends light humor, resource management, and time-based mini-games in a stylized butcher shop environment.
We have already created:
A working 3D environment with placeholder and real models
Core player movement
Interaction system using the E key
A basic cutting mini-game UI panel with logic to spawn patties
Scope of Work
We are looking for a Unity freelancer to help complete and polish the following features:
In Progress (needs expansion/refinement):
Cutting mini-game (currently using a basic UI interaction)
Counter system for placing and retrieving patties
Item pickup/drop logic
Features to Build or Improve:
Boxing Station (place patties into order boxes)
Order System (display restaurant orders, track timer and items)
Customer Distraction System (NPCs interrupting player with dialogue)
Day Progression & Summary Screen
Simple in-game currency and upgrade system (tools, shop layout, etc.)
Sound FX, animations, polish, and optional stylized shader help
Tech Stack
Unity (3D)
C#
Prefabs, UI Toolkit or Canvas UI
GitHub version control (optional)
Models and textures are provided or sourced from free libraries
What We’re Looking For
Intermediate to experienced Unity developer (2+ years)
Solid understanding of C# scripting in Unity
Experience with UI systems, 3D interaction, prefabs, and simple game logic
Good communication and ability to explain implementation
Bonus: Experience with time-management or simulation games
Timeline & Deliverables
Estimated remaining timeline: 5–7 days of focused work
Ideally available to start immediately
Payment milestone options: per feature or per day/week
Game should be fully playable with core loop by final handoff" (client-provided description)